I saw this linked to from Slashdot, and I wanted to share. Alex Norton, lead developer of Malevolence: the Sword of Ahkranox is talking about things they don’t tell you as a game developer. It makes for a fascinating read.

Malevolence is a CRPG made in the ‘old school’ style, that uses procedural content generation to create an infinite game world. But wait, isn’t LXG all about non-computer games?

Alex is the son of LXGs current Secretary and runner of the Thunderstone league, Jeremy Norton. So there’s the link – plus this is a really interesting read, regardless of what type of game you are developing.

[youtube=http://youtu.be/5U7wqQPvXHs]