GAME REVIEW: CHAOS IN THE OLD WORLD

Chaos in the Old World is an intriguing new board game from Fantasy Flight Games. As with their other products the production quality and presentation is top notch and great value.

The game action takes place with each of four players taking the role of a Chaos God attempting to take over the world, while stopping his rivals from doing the same. The end goal is the same, however each god has a different method of reaching that goal, meaning that the way you approach and play the game will change radically depending on which god you find yourself playing as.

Nurgle likes to spread disease and rot, Tzeentch want to create magical energy, while Slaanesh want to corrupt the local nobility. As for Khorne, well Khorne just wants to kill things. The human heroes and rulers of each land are at best an annoyance in your quest for world domination. Your only true threat comes from the backstabbing actions of your fellow gods!

Each turn consists of the players attempting to dominate and subvert the various regions of the Old World while preventing their opponents from doing the same. Cultists do much of your work, with lesser and greater daemons that can be summoned to wreak serious havok! You are limited by how much you can attempt to achieve in a turn through the use of power points. Once yours are all spent, you can do nothing until the following turn.

Overall, Chaos in the Old World provides a varied and fun playing experience. You don’t have to be knowledgeable of the Warhammer background the game uses, but the gods act consistently within that for those who care.

A copy of Chaos in the Old World is available in our Club Library.

If you enjoyed this review, you may also enjoy our reviews of:

Cyclades
Small World
Talisman